I am an experienced lead game designer with a passion for developing solutions to the challenges faced by the game development community.
I have a hands-on approach to business development and can assist with user acquisition and scaling a game portfolio, ensuring high levels of player engagement, and corporate strategy development.
My experience includes designing and implementing game components, establishing game content, overseeing graphic direction, sound and technical components, and creating enjoyable and challenging player experiences. I have worked on various hit titles and IPs over the years (such as Plants vs Zombies, The Sims FreePlay, Candy Crush, Farm Heroes, Bubble Witch, Fishing Clash, Hunting Clash,etc.), on various platforms such as mobile, Facebook Instant Gaming, PC/Console and other web platforms, and I am familiar with all processes involved in game production. Additionally, I have strong knowledge when it comes to game balancing and pacing, experience working with Scrum principles, and excellent communication and management skills. As a lead game designer I can bring a wealth of knowledge and expertise to any game development team.