Brian Goble got hooked on video game development as a teenager when one of his early games was published and appeared on store shelves. Soon after graduating from the University of Washington with a degree in Computer Science, he founded his first company, Monolith Productions.
After building and leading the engineering teams at Monolith, Brian founded HipSoft where he lead the design and development of over 20 titles for the emerging casual games space. Many of these games won awards and spawned sequels.
Next, Brian joined Glu Mobile and became proficient in mobile free-to-play design, development and live-ops. Later, Brian teamed up with Mike Marr to start Rewardify and Hidden Pixel Games where they forged new design and monetization methods in the real-cash-rewards space.
After re-connecting with Kevin Lambert from his Monolith days, Brian joined forces with Mike, Kevin, Tim Jooste and Justin Stewart to form Koin Games and blaze a new path in the web3 gaming space. With his three decades of game development and entreprenuial experience, Brian is sure to be a driver of success at Koin Games.