
I started my career in audio in 1998 at a recording studio before making the jump to game audio in 2001. Since then, I've worked on titles including EverQuest, EverQuest II, Defiance, and several console games. I love creating sounds that bring worlds to life and make gameplay more fun and memorable.
When I'm not making noise for games, I'm usually on two wheels. Whether it's cycling, riding motorcycles, or customizing cycling shoes, I'm always looking for the next excuse to combine creativity with my love of all things on two wheels.