
Kevin has been designing award-winning video games for 30 years, including Dungeon Siege 2, Gruntz, Sanity: Aiken’s Artifact, TRON 2.0, and the new Microsoft Solitaire - which is one of the most played video games in history and was inducted into the World Video Game Hall of Fame in 2019. With a background spanning both programming and game design, Kevin is known for combining technical depth with exceptional product taste, creating experiences defined by intuitive UX, memorable moments, and a relentless level of polish.