Graduating from Full Sail University's Game Development program, Kevin has over 15 years of game development experience. After helping to release a Nintendo DS game in 2008, Kevin started working in Unity to release games and virtual worlds on web, mobile, and Steam.In 2019, Kevin joined Rewardify to enhance Match to Win and develop the client framework used in Words to Win. He then joined Hidden Pixel Games to optimize and improve Pool Payday, and to create a pool engine to quickly release several pool-style games. Shortly thereafter, Kevin became part of the Koin Games team.