Sergey is a VFX artist with over 10 years of experience. He began his career as a self-made game developer before shifting his focus closely to VFX. Throughout his career, Sergey has worked as a VFX/2D FX artist on various projects including cinematics, games, and TV commercials. He has collaborated with studios such as Sekai Project and Wingle Cloud, as well as market leaders like Axis Studios, Riot Games, Lilith Games, and Gaijin Entertainment. Additionally, Sergey has also worked as a concept artist and 2D artist.
His inspiration comes from Japanese animation classics such as “Kill la Kill,” “Hunter x Hunter,” “One Piece,” and “Dragon Ball Z,” as well as games like “BlazBlue,” “Guilty Gear,” “Super Smash Bros,” and projects by Mihoyo.
Outside of work, Sergey delves into short filmmaking and animation.