Shea McAuley is a passionate software engineer / game developer who, inspired by early game designers such as Will Wright and Peter Molyneux, began his journey by exploring and modding classic games like Warcraft 3, Morrowind, and experimenting with Game Maker Studio. His early experiences with game editing tools ignited a love for game design, which he honed once moving into a professional career with Unity. Outside of game development, he enjoys the peaceful study of mycology while hiking, where he finds inspiration in nature's patterns and ecosystems and often blends them into the games he works on.